Introduction

Overview

Artifacts is a Sandbox MMORPG with HTTP endpoints to automate gameplay and build your own tools. Every action you can perform with your character corresponds to an endpoint that you can interact with using code.

Characters

The API is documented using OpenAPI, which you can access by clicking here (opens in a new tab). You can try our Quickstart Guide to quickly learn the basics of Artifacts.

To share your projects, ask questions, or give feedback, we have a Discord (opens in a new tab).

Season 3 is now avaliable

New season

This season will include new features:

  • Hit point management: Characters will now need to recover lost hit points between fights. This can be done in two ways: by sitting (long cooldown) or by consuming food.
  • New skill: Alchemy : Gather plants and make potions that you can use in combat (replacing current consumables).
  • New Grand Exchange system: Place sales orders to sell your items at the price you want to other players. No more automatic buying and selling on the server!
  • Over 100 new items : Including dozens of new weapons and equipment.
  • 6 new monsters, 5 new resource and a reworked map.

Gameplay

Artifacts is a Sandbox MMORPG where you can do whatever you want - there's no set path to follow. You can send your characters into combat against monsters, obtain resources through harvesting skills such as mining and woodcutting, craft equipment, complete quests and much more.

Game

The game's economy is simulated and influenced by players' actions. Item prices increase and decrease according to demand.

To learn more about the game, check out our gameplay concepts, or try the game with our quickstart guide.

The game is currently in alpha and under active development, so we are always adding new features and content.

Features

The Alpha 3 is now available with the following features:

  • Elemental combat system (fire, air, water, earth)
  • 40 levels of combat and skills.
  • 8 skills (Mining, Woodcutting, Cooking, Alchemy, Gearcrafting, Weaponcrafting, Jewelrycrafting)
  • A Grand Exchange for selling/buying items to other players
  • Banking system
  • Events (exclusive monsters/resources that appear randomly in the world for a limited time)
  • A dynamic quest system to get exclusive items.
  • An achievements system.

In terms of numbers, this represents over 300 items, 29 monsters, +200 crafts and 357 maps.

A game client with a javascript editor will also be available to help you discover the game in the best possible conditions.

Let's start

Now that you know a little more about the game, I invite you to continue with our Quickstart Guide to learn the basics in less than five minutes.